Azure Striker Gunvolt Steam Ver. Feature Spotlight: Japanese Voice Mode

JP Voice Mode screenshot

With the Steam version of Azure Striker Gunvolt now out there for all to enjoy, we wanted to give everyone a bit more insight into one of the new modes that debuted with the Steam version of the game: Japanese Voice Mode!

We have received a lot of feedback about having a mode like this make it into the game, and we are very happy to be able to make it a reality. Here are some of the key features about this new mode:

* The entire script of the game has been re-translated to fit with the original Japanese voices. This means that the script is how it would be in the Japanese version, but translated into English.  Japanese references to things like takoyaki and tokusatsu shows, just to name a few, are kept as-is.

* All of the dialogue from the Japanese version is intact in this mode, from the mid-stage conversations to all of your chats with Joule.

* Despite the fact that the presence of mid-stage conversations with English text are one of the main reasons for having this mode, you can still disable/enable these at any time with the push of a button.

* To play the game in Japanese Voice Mode, select it from the Language Settings menu before starting the game.

Now, we know many folks who have the 3DS version of Azure Striker Gunvolt have been asking about if it would be possible to add this mode to the 3DS version via an update. At the time of the announcement of the Steam version on 8/21, we believed that it would not be possible, and conveyed that message to fans. As per our announcement at our PAX Prime panel, we are happy to say that this is no longer the case.

Our dev team put their heads together and tried to find a way to make this happen, and they did!  What that means is that adding this mode will not be as simple as tossing the data up and calling it a day, and thus it will take some time. We do not have an official date for the 3DS update yet, but rest assured, it’s coming, and we will make the proper announcements when we have a set date! 🙂

Keep on Striking,
Matt

16 thoughts on “Azure Striker Gunvolt Steam Ver. Feature Spotlight: Japanese Voice Mode”

  1. Amazing news. Hey Matt, with don’t you guys make a kickstarter to have this game or Gunvolt 2 as a physical release?. I

      1. El juego ya esta traducido en el mismo Steam en español y para remate el juego en versión Europa esta en español , es solo agregar algo que ya esta simplemente .

  2. Ah~ What a relief. For this comprehensiveness, midriff absence is acceptable. Since I haven’t mucked about with the Steam version, is the original English script still available outside this JVM? Again, for comprehensiveness.

  3. Nice. Not quite sure what’s gone in with the localization, but its good to (finally) have a full localization.

  4. Yesssssss. But, question: will the 3DS version be able to toggle from the original English script to this one and back?

  5. Glad to hear that the voice mode will be true to the Japanese, but since the existing between-mission chatter deviated from the original, does that mean it’s been re-translated for voice mode? Or has it been preserved?

  6. Espero que incluyan el parche tambien al español de la version de EE.UU que algo que le falta y debe tener inti creates

Leave a Reply

Your email address will not be published. Required fields are marked *