Inti Creates and Sunsoft Team Up to Create “Blaster Master Zero”, Coming Spring 2017 to 3DS

Blaster Master Zero logo

Inti Creates takes the reigns on the rebirth of the Blaster Master series with “Blaster Master Zero”

At our 20th Anniversary Fan Festa event held in Ichikawa, Japan, we announced that we will be releasing a new game titled Blaster Master Zero that will release on the Nintendo 3DS eshop in Spring 2017!

We acquired the license to the original Blaster Master game released for the Nintendo Entertainment System in 1988 by Sunsoft, and began work on a new title for the series.


Using the original Blaster Master game as a base, we are setting out to create a fully 8-bit experience in a way that both hearkens back to the golden age of the NES and uses the current generation hardware to optimize and power up the game for the players of today. This of course includes new areas and bosses, and new gameplay elements such as extra sub-weapons, improved gameplay when battling outside of your SOPHIA 3rd tank, a more robust scenario, refined and expanded exploration mechanics, and more.

Everything is starting again from “zero”, so stay tuned for more Blaster Master Zero announcements coming soon!



In the near future on planet Earth…

Many kinds of creatures once coexisted on this verdant planet, but after countless wars and untold environmental destruction, the planet was plunged into an ice age, and humanity was left with no choice but to migrate en masse underground.

When the ice age finally came to an end, humanity begin developing methods while they were living underground to one day restore their planet to the lush green landscape it once was. During this time, a large mysterious comet fell to the earth, but the progress of restoring their lost ecosystem was coming along well, and humanity was eventually able to live on the surface once again.

Several hundred years have passed since then.

Enter a young man named Jason Frudnick, a genius in the field of robotic engineering. One day, he came upon a creature he had never seen before. No records of this creature existed, so with his interest in this mysterious creature piqued, Jason named it “Fred” and began to observe it closely. But, after some time had passed it found a way to escape.

Jason gave chase, and before he knew it he had stumbled into the subterranean world where humanity once resided. A large vehicle awaited him there.

Almost as if this vehicle with the name “SOPHIA 3rd” on the side was inviting him in, the door the cockpit opened up. In order to bring Fred back, Jason hopped into SOPHIA 3rd and set out on his adventure.



Hop in your armored tank SOPHIA 3rd and begin the search for Fred!


Strange mutants inhabit this subterranean world.


Search high and low to discover various dungeons and items. Exit the SOPHIA 3rd to enter the dungeons.


You will be able to change your gun while inside a dungeon. Earn many different types of new weapons as you progress through your adventure.


Gun Level 6 is an explosive lightning-based attack called the “Striker”!


Defeat the horde of baddies before they surround you!  Use the terrain to your advantage and exterminate them!


Your mobility will be greatly reduced in the water. Use a sub-weapon that looks like it’ll help you make your way through.


Defeat sub-bosses to earn power ups for both Jason and SOPHIA 3rd!


The showdown with the Area 1 boss, Chlameatle!


Use the Hyper Shot obtained from a defeated boss to power up the main cannon! You may just find yourself able to defeat previously unbeatable enemies.


There are certain places that Jason can only enter by exiting SOPHIA 3rd.


Jason can also attack when outside of SOPHIA 3rd! Let those bullets fly!

Fact Sheet

TitleBlaster Master Zero
HardwareNintendo 3DS eShop
RatingESRB Rating Pending
DeveloperInti Creates
Release DateSpring 2017
# of Players1 Player
  • TerrapinJess

    Oh my god YES. I cannot believe this is real- I am so excited for this!!! Blaster Master is without a doubt my favorite NES game! This is AMAZING news!!

  • Ai no Hana≧❀‿❀≦

    OMG OMG OMG.^_^

  • PreyMantis

    Oh, hell yes! 2017 is going to be an incredible year for gamers.

  • British_Otaku

    Mondo cool. I’m getting Dark Void Zero (which technically isn’t a returning IP but roll with it) and Bionic Commando Rearmed vibes.

  • Justin Perry

    *sigh* 3DS….

  • giga-ganon

    Awesome news! Can’t wait to see a video! Who’s gonna compose et redo the music?

  • Benjamin Fennell

    Aw yiss. Definitely buying this. Always happy to see more Inti Creates and Sunsoft support on Nintendo hardware. Would love to see more Sunsoft VC support too.

  • Atendega

    I don’t suppose there’ll be a PC version?

    Because I would buy the crap out of a PC version.

    • tasty jerk

      Exactly what I’m hoping. Sold my 3DS to fund a Switch purchase but man this looks great

      • Gabriel Coker

        theres a switch version, all of my yes.

  • :)


  • Thirdrail1

    I remember Blaster Master quite clearly. The vehicle parts were fantastic, arguably the best combat platformer we’d seen since HERO on the Colecovision. The out of vehicle sections were just awful. Like bad Bandai NES game awful. I’m skeptical that it’s even possible to overhaul those sections in a way that makes them fun to play, but I’ll keep my fingers crossed that you’re about to prove me wrong. I’m also curious about its compatibility with Switch, since 2017 will almost certainly see Nintendo starting to wind the 3DS down in favor of their newer, better handheld.

  • Discostew

    I would love to see this also on the Nintendo Switch.

    Now for a concern. The showdown with the bosses. The one thing that made a huge impression on me back in the days of the NES with the original Blaster Master was how the room “flailed” before going completely black as the bosses faded into view. I understand the whole reason to make the rooms during the boss fights go black back then was a limitation of the NES hardware (because there was only 1 background layer, and the bosses used it to demonstrate how huge they were), but still, it was such a different tone from the rest of the game that it made me both nervous yet excited. Looking at the screenshots with the bosses here, unfortunately, feels underwhelming. The visual tone/mood of the fight isn’t there like it was back in the day.

    Maybe you’re planning something to give it it’s own flair, I don’t know. All I know is that I want something memorable with those boss fights.

  • Almir Canella

    Resume: Let’s buy a rom hack.

  • Iftekhar Ahmed

    This is wonderful news, I cannot wait to play this game. In the meantime, would you be able to acquire the license of Gaiares from Sunsoft please! Side scrolling shoot em up’s need a revival!

  • Mark Bissett

    Will I be able to toss a grenade on the bosses and hit pause or what???

    • consider

      The bosses are far less threatening (sadly) but there are a lot more of them now (sub-bosses holding additional powerups and maps, etc).

  • Noneyabusiness

    A physical release would be awesome!

  • スピン Donguri

    I think it’s too far-fetched an idea, but how about KSS’ Majuu Ou/King Of Demons?

  • Anon Vigil

    I love BlasterMaster, but I do not like Anime and Dialogue in my games. Why remake/reboot an NES-era arcade-action/adventure game with dialogue? You are missing the audience. The audience for this game does not want stories (aside from the basic setting) in their games.

    Also, why are you not releasing this game on a cart with a manual? The game needs a physical release.

    Tone-down the anime, remove the dialogue, and give a proper physical release, please.

    • consider

      There’s really not very much. It’s mostly four or five lines when first entering a new area where Eve tells you the state of the scanner (looking for Fred). You can skip any dialogue immediate by pressing start.